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  • in reply to: WTC 2020 December Vote #1161
    Işık Belül
    Keymaster

    Hi everybody!

    The vote has concluded with 36 votes submitted.

    The individual ballots can be found here;
    https://docs.google.com/spreadsheets/d/1AObx2cdpJe34RoZUcEtcSfMYIro8aJSbaTfWHgzRl1s/edit?usp=sharing

    Results:
    Q1: Your input is welcome and we are redesigning the maps to fit into that.

    Q2: 21 in favour of FW rules, 15 against. FW is included.
    Forgeworld rules can be used in WTC, the restriction of one player per faction applies to the FW rules as well. Exact wording to come with the updated rulespack.

    Q3: 18 in favour and 18 against Secondary Objectives in the Codexes.
    As TO’s we have decided to tiebreak this vote by allowing secondary objectives in, this decision might be reconsidered in a futue vote when more of the codexes are released.

    Q4.1: 18 in favour 18 against for scoring systems.
    As TO’s we have decided to tiebreak this by chosing to implement the 20-0 scoring system.

    Q4.2: 5 point increments were the most popular choice for the 20-0 system. That will be the increment on the 20-0 Scoring System.

    - Işık - Pizzaguardian

    in reply to: [VOTE] – Terrain and Parkouring in 9th Edition #1104
    Işık Belül
    Keymaster

    Official Vote Result of 17 to 4,

    B: No, NO model may move horizontally across the walls of area terrain and obstacles, and ONLY INFANTRY, BEASTS and SWARM keyword models and models that can FLY can move vertically over said terrain.

    - Işık - Pizzaguardian

    in reply to: [VOTE] – Terrain and Parkouring in 9th Edition #1085
    Işık Belül
    Keymaster

    Turkey – B

    - Işık - Pizzaguardian

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